

Making the sun shine to grow platforms, or blowing up crowds with your cherry bombs make it all feel worth it. However, this is outweighed by the Brush mechanics in both combat and exploration. This is especially frustrating during unskippable cutscenes which rely on drawing during key points mess up once and you’ll be doing it all again. Very occasionally the Celestial Brush mechanics can be a source of annoyance the game can feel like it’s demanding small works of art in order to accomplish simple tasks. It’s a little odd using your left thumb to draw (if you’re right handed like I am) but anything that gives the player more options is a welcome addition.
#OKAMI HD BLOCKHEAD PS3#
The one feature that sets this version apart from its PS3 predecessor is the option to use the touch pad for the Celestial Brush. Other abilities include cherry bombs, gusts of wind, and fire spells, all with their own unique symbols that must be drawn with the Celestial Brush. The combat begins as standard beat-em-up fare until enemies lose their hue, at which point a single line can be drawn through them to slice them satisfactorily in twain. Even 11 years later, Okami HD is just fun to play. It’s here that Okami truly found itself over a decade ago, in the blending of its beauty and core gameplay into a single cohesive mechanic that’s both fun to use and innovated on the genre.

Using the Celestial Brush, Amaterasu paints bombs, bridges, and even suns to aid the player in puzzle solving and combat.

Any one of these cutscenes would be right at home in one of those “Most Satisfying Video In the World” compilations, as flowers, water, and color wash violently through the previously monotone landscape. Taking control of the titular Okami (named Amaterasu), players complete quests in standard RPG style, cleansing the land of a curse of darkness that threatens all life, particularly that of the Guardian Saplings special trees which, when healed, cleanse the curse in an insanely gratifying “purification” of the land. Finding its way onto modern consoles for its third re-release since the 2006 original, Okami HDstill delights with its graceful take on Japanese folklore. It was hard not to compare it to the Legend of Zelda series, as they share similarities in quest structure and world design, but Okami was innovative enough in both gameplay and visuals to become an instant classic all its own. When Hideki Kamiya’s Okami released over 11 years ago it was heralded as a masterclass RPG with unmistakable style and gorgeous visuals inspired by Japanese watercolor scrolls.
